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physics.settings

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Objects may penetrate after this many collision checks. ( Default: 50000 ) Object will be frozen after this many collisions (visual hitching vs. CPU cost). ( Default: 10 )

Fields

NameTypeDescription
max_ovw_timenumberMaximum amount of seconds to precalculate collisions with world. ( Default: 1 )
max_ovo_timenumberMaximum amount of seconds to precalculate collisions with objects. ( Default: 0.5 )
max_collisions_per_ticknumberMaximum collision checks per tick.
max_object_collisions_pre_ticknumberMaximum collision per object per tick.
max_velocitynumberMaximum world-space speed of an object in inches per second. ( Default: 4000 )
max_angular_velocitynumberMaximum world-space rotational velocity in degrees per second. ( Default: 7200 )
min_friction_massnumberMinimum mass of an object to be affected by friction. ( Default: 10 )
max_friction_massnumberMaximum mass of an object to be affected by friction. ( Default: 2500 )
Generated from the dreamwork meta branch.