Object
A base for objects that were created by class library.
Fields
| Name | Type | Description |
|---|---|---|
__type | string | The name of object type. READ ONLY |
__class? | Class | The class of the object. READ ONLY |
__parent? | Object | The base of the parent class. READ ONLY |
__private? | boolean | true if objects of this base are userdata. READ ONLY |
__init? | Object.__init | A function that will be called when creating a new object and should be used as the constructor. |
Subclasses
Addon, Adler32, Angle3, AudioStream, BigFixed, BigInteger, BinaryReader, BinaryWriter, Class, Client, CompileError, Directory, Emitter, Entity, Error, Event, File, Fletcher16, FluentBundle, FluentResource, FluentType, Future, Gamemode, HTMLNode, Hook, IPv6, Message, Mixin, Model, Network, Node, Quaternion, Queue, Stack, Tar, Timer, URL, URL.SearchParams, VMatrix, Vector2, Vector3, Version, ViewportLayout, WASM, WebClient, WebSocket, XMLNode, Zip, checksum.CRC8, console.Command, console.Logger, crypto.MD5, crypto.SHA1, crypto.SHA256, crypto.SHA512, deflate.Compressor, deflate.Decompressor, futures.Channel, http.CookieJar, http.Server, http.Server.Request, http.Server.Response, sqlite.Blob, steam.Identifier